
A page built from BepInEx config entries, or from your own widgets
Reference for the Block, Floor, Obj, Deco and CellEffect source sheets - the map tiles - and how to make them buildable, growable and textured without code.
Two ways to bring your own tile art into the game - repainting an existing slot, or giving a new Block/Floor/Obj row its own PNG.
How to add custom skins
How to provide translations for mod
The Common Use Case Sheet Mod Tutorial
How to make new Zone sheet and maps.
Reference for the Material source sheet columns.
Sprite based effect animations.
Reference for the Element source sheet columns.
A short Tutorial for creating basic Elin Source Sheet Based Mods.
Plugins.Modding and ModUtil explained.