Cheatsheet
This article will be ever evolving, so its formatting may be a bit wonky.
Where is...?
Need to know where a specific data from the game is? Here are your answers:
Game Log (Player.log)
%localappdata%low/Lafrontier/Elin/Player.log
In addition to the path above, you can also open it by following these steps:
In-game ESC → Config → Other → Open error Log
Locate the Player.log file in the folder.
If someone asks you for Player.log, please send them the entire file instead of copying the text.
Graphical assets
PCC related
(SteamPath)/Elin/Package/_Elona/Actor
The player's sprite, also known as the PCC.
Object/Character/Blocks/etc Sprites
(SteamPath)/Elin/Package/_Elona/Textures
Access all spritesheets in-game with these steps: Esc > Tools > Texture Viewer.
You can also check their tile number in there
The tile numbers of characters in the base game of Elin correspond to the tile column in the SourceChara source sheet.
Portraits
(SteamPath)/Elin/Package/_Elona/Portraits
Game Data
Source Game
Contains the sheets for:
Elements, Formulas(Calc), Stats, Checks, Factions, Religions, Zones, Zone Affixes, Quests, Areas, Home Resources, Research and Persons.
Source Chara
Contains the sheets for:
Characters(Chara), Barks (CharaTalk), Tactics, Races, Jobs and Hobbies.
Source Card
Contains the sheets for:
Things, Foods, Recipes, SpawnLists, Categories, Collectables and KeyItems.
Mod Files
Mod Viewer
You can open the Mod Viewer by following these steps:
In-game ESC → Tool → Mod Viewer
After opening the Mod Viewer, click on a mod, then click Open in explorer to find the mod files.
Mod file names containing [Local] are local mods located in the package folder.
Mods subscribed from the Workshop will be in the workshop folder.
How do I...?
Add/Replace a portrait
To add a new portrait:
Create a subfolder called Portrait in your mod folder and add your new portrait image.
To replace a portrait:
Create a subfolder called Portrait in your mod folder and add the image you want to replace with the name of the portrait you want to replace
Eg.: portrait/UN_adv_gaki.png will replace the portrait of the adventurer Gaki.
Replace a Sprite
To replace a sprite:
Use in game tool Esc > Tools > Texture Viewer .
Middle-click to zoom in, left-click and drag
You can also replace a sprite by this:
Create a subfolder called Texture Replace in your mod folder and add the sprite image you want to replace using the name of the spritesheet and tile of the sprite you want to replace.
Eg.: Texture Replace/objC_2115.png will replace the sprite of the adventurer Gaki.
You can find the spritesheet names and tile numbers in Texture Viewer
For the complete content, please head over to the Texture Mods section in the main menu.