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Cheatsheet

This article will be ever evolving, so its formatting may be a bit wonky.

Where is...?

Need to know where a specific data from the game is? Here are your answers:

Game Log (Player.log)

%localappdata%low/Lafrontier/Elin/Player.log

In addition to the path above, you can also open it by following these steps:

In-game ESC → Config → Other → Open error Log

Locate the Player.log file in the folder.

If someone asks you for Player.log, please send them the entire file instead of copying the text.

Graphical assets

(SteamPath)/Elin/Package/_Elona/Actor

The player's sprite, also known as the PCC.

Object/Character/Blocks/etc Sprites

(SteamPath)/Elin/Package/_Elona/Textures

Access all spritesheets in-game with these steps: Esc > Tools > Texture Viewer.

You can also check their tile number in there

The tile numbers of characters in the base game of Elin correspond to the tile column in the SourceChara source sheet.

Portraits

(SteamPath)/Elin/Package/_Elona/Portraits

Game Data

Elin records most of the game data in Source Sheets.

For detailed instructions on Source Sheets, please head over to the Source Sheets section in the Menu.

Source Game

Contains the sheets for:

Elements, Formulas(Calc), Stats, Checks, Factions, Religions, Zones, Zone Affixes, Quests, Areas, Home Resources, Research and Persons.

Source Chara

Contains the sheets for:

Characters(Chara), Barks (CharaTalk), Tactics, Races, Jobs and Hobbies.

Source Card

Contains the sheets for:

Things, Foods, Recipes, SpawnLists, Categories, Collectables and KeyItems.

Exporting Source Sheets Manually

Exporting Source Sheets Manually

When launched with the -exportsource parameter in Steam, Elin will automatically export the source sheet data into CSV files and save them to the (SteamPath)/Elin/SourceExport directory.

Detailed Steps and Troubleshooting
  1. Right-click Elin in Steam, then click Properties
  2. Enter -exportsource in Launch Options
  3. After launching the game, CSV files will appear in the (SteamPath)/Elin/SourceExport directory

Troubleshooting:

If the export fails, please try disabling all mods and restarting the game. The Mod Viewer allows you to disable all mods with one click.

If text appears garbled, please see Opening CSV UTF-8 files correctly in Excel

Mod Files

Mod Viewer

Mod Viewer

You can open the Mod Viewer by following these steps:

In-game ESC → Tool → Mod Viewer

After opening the Mod Viewer, click on a mod, then click Open in explorer to find the mod files.

Mod file names containing [Local] are local mods located in the package folder.

Mods subscribed from the Workshop will be in the workshop folder.

How do I...?

Add/Replace a portrait

To add a new portrait:

Create a subfolder called Portrait in your mod folder and add your new portrait image.

To replace a portrait:

Create a subfolder called Portrait in your mod folder and add the image you want to replace with the name of the portrait you want to replace

Eg.: portrait/UN_adv_gaki.png will replace the portrait of the adventurer Gaki.

Replace a Sprite

To replace a sprite:

Use in game tool Esc > Tools > Texture Viewer .

Middle-click to zoom in, left-click and drag

You can also replace a sprite by this:

Create a subfolder called Texture Replace in your mod folder and add the sprite image you want to replace using the name of the spritesheet and tile of the sprite you want to replace.

Eg.: Texture Replace/objC_2115.png will replace the sprite of the adventurer Gaki.

You can find the spritesheet names and tile numbers in Texture Viewer

For the complete content, please head over to the Texture Mods section in the Menu.

Force update game and mods

You can verify integrity of game files to force update Elin files and mods. Even if you have auto-update enabled, Steam might not update your mods, or files might be missing during an update, which can cause bugs.

How to verify integrity:

  1. Close the game
  2. In Steam: Right-click Elin -> Properties -> Installed Files -> Verify integrity of game files

Once the progress bar completes, your game and mods will be updated to the latest version. When encountering strange bugs, verifying integrity should be your first step.

Making a mod

ModMaker

You can use ModMaker to create mods. Currently, ModMaker supports:

  • Creating new characters
  • Writing drama
  • New races
  • New jobs

Note: You should use ModMaker on a PC with Elin installed.

Manually filling out Source Sheets

Currently, ModMaker has limitations. When it has issues or lacks features, you can fill out Source Sheets manually.

For details, please head over to Basic Elin Sheet Modding and You.

You can also read articles in the Making A Source Sheet Mod section of the Menu.

This project is an unofficial documentation site and is not affiliated with, endorsed by, or associated with Elin or Lafrontier / Noa. All trademarks are the property of their respective owners.